![]() ![]() Easily add surface details or imperfections, which can include displacement.Included Scatter Lister plugin to easily access and control all scatters in a scene.Several display modes and limits, to keep viewports responsive.Different modes for using maps to control scatter scale, including RGB mode to define x, y and z scaling independently in one map.Supports aligning instances to local normal.Optionally avoids objects intersections, with tweakable inter–object spacing.Random translation/rotation/scaling of instances, with optional discrete stepped values.Extend view parameter allows expanding the camera view culling to allow correct shadows or reflections from instances outside of the field of view. ![]()
0 Comments
Leave a Reply. |